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Dead Effect-CODEX

Dead Effect-CODEX     Dead Effect-CODEX Dead Effect (c) BadFly Interactive, a.s. Release Date : 12/2014 Protection : Steam Discs : 1 Genre : Action Fight for your life in the INDIE SCI-FI FPS game fit for both casual and hard-core gamers with a passion for hunting down hordes of zombies. Prepare yourselves for the incoming nightmare! The ESS Meridian starship is travelling through space with a new FTL technology, heading towards its destination - Tau Ceti f, the first planet in the history of mankind to be colonized. - Burn or mount the .iso - Run setup.exe and install - copy crack from CODEX dir to installdir - Play Block game exe in your firewall to prevent the game from trying to go online .. Note: We need anything you can offer as early releases,seedboxes, source links, accounts, contact us on http://torentz.3xforum.ro or http://torentz.tk Seed Stats: 20-400 GiB at aprox 10 MiB/sec/20 slots per torrent How To Get Your MAXSPEED (uTorrent) Torren...

Metal Gear Solid V Ground Zeroes-CODEX

Metal Gear Solid V Ground Zeroes-CODEX CODEX PRESENTS: ▄▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓▄ ▓ ▓ METAL GEAR SOLID V: GROUND ZEROES (c) Konami Digital Entertainment Release Date : 12/2014 Protection : Steam Discs : 1 Genre : Action ▄ █▀█ █▀▀ █ █▀▀ █▀█ █▀▀ █▀▀ █ █▀█ █▀▀ █▀█ ▄ ▄▓▀▀▀▀▀▀▀▀▀ ▄ ▓▀▄ ▓▀ ▓ ▓▀ ▓▀▓ ▀▀▓ ▓▀ ▓ ▓ ▓ ▓▀ ▓ ▓ ▄ ▀▀▀▀▀▀▀▀▀▓▄ ▓ ▀ ▀ ▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀ ▀ ▀▀▀ ▓ World-renowned Kojima Productions showcases another masterpiece in the Metal Gear Solid franchise with Metal Gear Solid V: Ground Zeroes. Metal Gear Solid V: Ground Zeroes is the first segment of the Metal Gear Solid V Experience and prologue to the larger second segment, Metal Gear Solid V: The Phantom Pain launching thereafter. MGSV: GZ gives core fans the opportunity to get a taste of the world-class productions unparalleled visual presentation and gameplay before the release of the main game. For more infos go to : http://store...

E3 2011 Nintendo Press Conference: Core Games for the Wii U Revealed

Nintendo's lack of third-party support for the Wii is one of the console's biggest shortcomings. The Japanese game maker revealed at its E3 2011 press conference today that it won't repeat that mistake with the Wii U, announcing a number of core games for the system. Electronic Arts, THQ, and Ubisoft were among the publishers to pledge their support for the Wii U, and a number of developers revealed that they're already hard at work developing core games for the new system. Batman: Arkham City, Ghost Recon Online, Assassin's Creed, Aliens: Colonial Marines, DarkSiders II, Metro: Last Light, Tekken, Ninja Gaiden 3, and Madden NFL were among the big titles/franchises to be announced for the Wii U. Specifics on how these games will incorporate the Wii U's unique controller system were not revealed.

E3 2011 Nintendo Press Conference: Wii U Graphics Demo

Nintendo didn't share system specs for the Wii U at its E3 2011 press conference today, but it did say the system will deliver 1080p HD visuals, and Nintendo of America president Reggie Fils-Aime rolled out a trailer demonstrating the Wii U's graphical capabilities. Get a sampling of the Wii U's visuals with this cinematic: More IGN Videos

The Interrogation Room: Rayman Origins

Ryan Scott, Executive Editor: People have been comparing Rayman Origins to New Super Mario Bros. Wii. Is it really that awesome-looking, or are they pulling my leg? Will Tuttle, Editor in Chief: I definitely noticed a New Super Mario Bros. Wii vibe going on with Rayman Origins, and that's a very good thing. I had the chance to play the available levels twice, both by myself and with others, and the two experiences were completely different. That makes me very, very happy. Ryan Scott: How does it play? It's a side-scrolling platformer, obviously, but what's unique about it? Will Tuttle: The platforming itself isn't really that unique, as Rayman Origins takes its cues from both the original PlayStation Rayman game and from more recent titles like LittleBigPlanet and the aforementioned New Super Mario Bros. Wii. One button jumps and another punches, and the latter button can be held to wind up for a more powerful attack. It controls a lot like the origina...

The Interrogation Room: The Legend of Zelda: Skyward Sword

Eric Neigher, Contributing Editor: So, The Legend of Zelda: Skyward Sword . Cool, right? What's new about this particular Zelda for Wii? Did you get to kill Ganon? Ryan Scott, Executive Editor: I didn't get to kill Ganon (although hey, let's be honest, you know he's the bad guy). I did, however, get some hands-on time with Skyward Sword's motion controls, which included things like looking around by waving the Wii-mote, aiming the bow with the Wii-mote, swinging the Wii-mote like a sword, and using the Wii-mote for one of those awkward motion-controlled flying sequences that we all want to see their designers burn in the ninth ring of Hell for. Eric Neigher: Sounds like the Wii-mote might not be the best fit for this particular game. Does it include an option to just use a GameCube controller? Also, what can you say about the story of Skyward Sword? What the hell is a Skyward Sword? Ryan Scott: I didn't get to delve too deep (I played a st...

Nintendo Wii U Hands-on Impressions

We've gotten our hands on Nintendo's new Wii enhanced controller/doohickey, the Wii U. We're still not entirely sure how to classify it yet, but we've definitely developed a few early impressions. Read on as two of our editors sound off from the E3 Expo 2011 show floor. David Wolinsky, Contributing Editor: So, for a moment, let's put aside the whole "is it a console or a controller?" confusion and cut right to the quick: What are your first impressions of Nintendo's Wii U? What potential do you see in it? Is your core aching all these hours later? Ryan Scott, Executive Editor: I've been describing the Wii U to people as "an iPad with buttons." I think the concept of this touchscreen tablet controller (or... whatever) is pretty cool, but we just have no idea what they're going to do with it. A lot of the "games" we saw were glorified tech demos and trailers -- understandable at such an early stage, of cours...